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Feedback thread

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  • N nathanpertman1

    @Ness ok ty for explaining, what's the difference between line and point snap?

    NessN Offline
    NessN Offline
    Ness
    Canvas Rider Black Hat
    wrote on last edited by
    #11

    @nathanpertman1

    the point snap option works just like grid works. with grid, your cursor will automatically move to the nearest point on the grid. with point snap, your cursor will automatically move to the nearest endpoint on a line in your track. it does not draw a line, it just moves your cursor. maybe a better name for it would be cursor snap, as that describes it well

    the line snap draws a line. the line starts from the nearest endpoint on a line in your track and ends at your cursor. clicking with your mouse will place that line

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    • loge_0L loge_0

      this is a thread where you can ask for feedback on anything you're working on and people can, you know, give feedback, if they like.
      i might introduce an actual system if people just keep asking and nobody is giving, but we don't have to do that rn. so with that being said, what do we think of this dirt pile?

      5e17e255-3e23-4bfe-bc3c-c31d425e57b5-image.png

      S Offline
      S Offline
      Sir__Human
      wrote on last edited by
      #12

      @loge_0 looks a bit more rocky than dirty to me, but i like it!

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      1
      • elibloodthirstE Offline
        elibloodthirstE Offline
        elibloodthirst
        wrote on last edited by
        #13

        You want that guy looking effective on most zooms, at this zoom it looks like a rock pile.

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        1
        • HtHH Offline
          HtHH Offline
          HtH
          wrote on last edited by
          #14

          image.pngfeedback THIS

          SomeRandomNoobS 1 Reply Last reply
          2
          • HtHH HtH

            image.pngfeedback THIS

            SomeRandomNoobS Offline
            SomeRandomNoobS Offline
            SomeRandomNoob
            Team Heli
            wrote on last edited by
            #15

            @HtH maybe just define the scenery parts a little bit more but otherwise it looks great!

            HtHH 1 Reply Last reply
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            • SomeRandomNoobS SomeRandomNoob

              @HtH maybe just define the scenery parts a little bit more but otherwise it looks great!

              HtHH Offline
              HtHH Offline
              HtH
              wrote on last edited by
              #16

              @SomeRandomNoob why thathankyou

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              • S Offline
                S Offline
                Sir__Human
                wrote on last edited by
                #17

                image.png
                i hope the image works. i just wanted to see how this wall looks to yall

                pawflixP HtHH 2 Replies Last reply
                4
                • S Sir__Human

                  image.png
                  i hope the image works. i just wanted to see how this wall looks to yall

                  pawflixP Online
                  pawflixP Online
                  pawflix
                  Team Balloon
                  wrote on last edited by
                  #18

                  @Sir__Human that wall looks pretty cool, is it supposed to be coming over rolling hills?

                  One thing I'd adjust is the line under the battlements on the backside, and maybe making the lines smoother/follow the curve better.

                  Jaded

                  S 1 Reply Last reply
                  1
                  • pawflixP pawflix

                    @Sir__Human that wall looks pretty cool, is it supposed to be coming over rolling hills?

                    One thing I'd adjust is the line under the battlements on the backside, and maybe making the lines smoother/follow the curve better.

                    S Offline
                    S Offline
                    Sir__Human
                    wrote on last edited by
                    #19

                    @pawflix yeah it is, and thanks for the feed back

                    1 Reply Last reply
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                    • S Sir__Human

                      image.png
                      i hope the image works. i just wanted to see how this wall looks to yall

                      HtHH Offline
                      HtHH Offline
                      HtH
                      wrote on last edited by
                      #20

                      @Sir__Human looks like a great wall in china

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                      • S Offline
                        S Offline
                        Sir__Human
                        wrote on last edited by
                        #21

                        im usually not good at humanoid or living things in general but i like the way this turned out
                        image.png

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                        • elibloodthirstE Offline
                          elibloodthirstE Offline
                          elibloodthirst
                          wrote on last edited by
                          #22

                          Looks pretty good tbh for basic shaping, shading faces is always hard with the limitation. I would say maybe outside shape just try reduce the blockiness a little bit more on the neck and shoulders if you can

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                          • S Offline
                            S Offline
                            Sir__Human
                            wrote on last edited by
                            #23

                            thanks ill try that

                            1 Reply Last reply
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                            • EGRIFFITHE Offline
                              EGRIFFITHE Offline
                              EGRIFFITH
                              wrote last edited by EGRIFFITH
                              #24

                              VERY rough version of a santa cruz v10 (my fav dh bike) but whaddya think so far?
                              Screenshot 2026-02-16 10.31.41 PM.png

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