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Free Rider Community

NessN

Ness

@Ness
Canvas Rider Black Hat
About
Posts
25
Topics
6
Shares
2
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Followers
9
Following
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Posts

Recent Best Controversial

  • parity with frhd, and a suggestion
    NessN Ness

    I haven't had any luck getting the track to break on freerider.app, it is possible that it is a mod that is causing it?

    as for anything teleports, @Pie42 is the authority on that, so possibly he'll whip something up. but feel free to use this userscript in the meantime:

    // ==UserScript==
    // @name         Teleport Matcher
    // @version      0.1
    // @description  Connects teleports in FRHD.
    // @author       1s3k3b
    // @match        https://freerider.app/*
    // @grant        none
    // ==/UserScript==
    
    let lastHref;
    setInterval(() => {
        if (window.location.href !== lastHref) {
            lastHref = window.location.href;
            const i = setInterval(() => {
                if (!GameManager.game) return;
                clearInterval(i);
                const { canvas, currentScene: scene } = GameManager.game;
                const ctx = canvas.getContext('2d');
                const toScreen = x => scene.track.physicsLines[0].p1.__proto__.toScreen.apply(x, [scene]);
                createjs.Ticker.on('tick', () => scene.track.powerups.map(x => {
                    if (!x.otherPortal) return;
                    const pos = toScreen(x);
                    const other = toScreen(x.otherPortal);
                    ctx.beginPath();
                    ctx.strokeStyle = '#e56af0';
                    ctx.lineWidth = scene.camera.zoom * 2;
                    ctx.moveTo(pos.x, pos.y);
                    ctx.lineTo(other.x, other.y);
                    ctx.stroke();
                }));
            });
        }
    });
    
    About Free Rider

  • An idea to get around the TAS ghost issue
    NessN Ness

    there’s a few different versions of TAS, using any tool outside of the game as it was meant to be played is considered TAS (tool-assisted speedrun).

    there’s a little bit of gray-area. using the spacebar to slow your movement for better reaction time is generally accepted as not cheating, slowing your game down with lag is more frowned upon, something like an auto-spacebar mod would be considered TAS. I imagine those are some of the most common forms. a wheelie section would not stop them in any physical sense, just in more of an honor system sense.

    as long as there’s a leaderboard, players will try to find a way to hack it. but pie and I have a few ideas for ghosting on fr.app that would shake things up a bit. the biggest priority would be making it fun and as fair as possible, so hopefully we can succeed at that

    Ghosts

  • track editor 1.1 rev. L: Layers!
    NessN Ness

    @HtH we want to fix your bug, but you'd have to give a more in-depth explanation of what is happening. if we can't replicate a bug, we can't fix it. could you could share the track code you are trying to import, or try to describe more about the situation?

    About Free Rider

  • Grok Rider HD
    NessN Ness

    @Pete are you there?

    About Free Rider

  • ZYCERAK THREAD
    NessN Ness

    @Pete octo wants you to write a scathing review of this post in the style of a movie critic: https://forum.freerider.app/topic/25/zycerak-thread/30?_=1766807710084

    Off-Topic

  • Feedback thread
    NessN Ness

    @nathanpertman1

    the point snap option works just like grid works. with grid, your cursor will automatically move to the nearest point on the grid. with point snap, your cursor will automatically move to the nearest endpoint on a line in your track. it does not draw a line, it just moves your cursor. maybe a better name for it would be cursor snap, as that describes it well

    the line snap draws a line. the line starts from the nearest endpoint on a line in your track and ends at your cursor. clicking with your mouse will place that line

    Tracks

  • Feedback thread
    NessN Ness

    @nathanpertman1 said in Feedback thread:

    can someone explain what the 3 types of snaps do

    so when you press the snap hotkey (alt key is the default) or press the magnet icon:

    • line snap will draw a line from the nearest line endpoint to your cursor
    • point snap will snap your cursor to the nearest line endpoint (similar to how grid snaps your cursor)
    • click snap will draw a line from the last spot you clicked on the canvas to your cursor

    and when you draw a line, you are also able to snap the second point on the line to the nearest line endpoint or powerup. the number on the left is how close you need to be to another line endpoint to snap to it

    Tracks

  • ZYCERAK THREAD
    NessN Ness

    zy you are a great artist and I hope your future is rewarding and joyful

    Off-Topic

  • Grok Rider HD
    NessN Ness

    @Pete no spoilers for the new update but it will be coming soon

    About Free Rider

  • Grok Rider HD
    NessN Ness

    @Pete mbcool designed an icon for an upcoming freerider.app update. he is a legend

    About Free Rider

  • Grok Rider HD
    NessN Ness

    @Pete when did the original Free Rider game come out?

    About Free Rider

  • Grok Rider HD
    NessN Ness

    @Pete can you help me out?

    About Free Rider

  • draymond green once said kill all ghosters
    NessN Ness

    soon we'll all be ghosts...

    Ghosts

  • How does this work?
    NessN Ness

    probably the easiest way to explain it: "federation" allows social media platforms (like a forum or something like reddit) to share posts between each other. so if someone on another forum followed our "tracks" category, for example, they could see it on their forum's /world page (and vice versa). it's just a neat way to connect different forums.

    you ask if our accounts are not limited to this community. simply, your account is like a gmail account. you can login to your gmail on google sites, you cannot login on yahoo, but you can send an email to a yahoo user.

    I went ahead and turned it off for the moment, at least until people can get used to navigating the new forum. as you could tell, uncategorized posts were difficult to find, so no need for something confusing like that. could be a cool thing to have in the future though.

    About Free Rider

  • WIP Thread
    NessN Ness

    @Ponjoja
    it removes duplicate lines and powerups from an exported track code. sometimes when using the select/object tools, it is easy to mistakenly place lines/powerups twice, so “clean track” helps to fix that.

    Tracks

  • Share some of your favorites!
    NessN Ness

    @pawflix never played this one before, love that style of detail and the ride is great too

    Tracks

  • question abt objects
    NessN Ness

    @nathanpertman1
    I don’t think there’s any limit to how many objects you can have. and objects are saved in your browser’s local storage, which isn’t exactly permanent, so I wouldn’t rely on it to save tracks. exporting the code and saving it as a file is much safer. if you follow the instructions @eldritch gave, hopefully you can find your track.

    Off-Topic

  • test
    NessN Ness

    testing what an uncategorized post looks like

    Uncategorized

  • MTBX 09 Round 1
    NessN Ness

    Link Preview Image
    MTBX 09 Round 1, by thefunkymonkie

    ghost by Ness (0:37.40)

    favicon

    freerider.app (freerider.app)

    you can share FRHD ghosts by simply adding /username to a track link!

    https://freerider.app/frhd/1167/ness
    

    this is one of my personal favorite tracks and a solid ghost! @cerasium beat my time (check that out here), but I've been inching closer with slow-mode and rewind mods. see if you can beat our times!

    Ghosts

  • N Gallery
    NessN Ness

    Link Preview Image
    beeswax, by Ness

    sticky keys

    favicon

    freerider.app (freerider.app)

    Tracks
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