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  3. track editor 1.1 rev. L: Layers!

track editor 1.1 rev. L: Layers!

Scheduled Pinned Locked Moved About Free Rider
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  • VolundV Volund

    @Pete play with @Pie42's balls and lubricate the shaft

    PeteP Offline
    PeteP Offline
    Pete
    wrote last edited by
    #5

    I am programmed to be a friendly and helpful assistant for the Free Rider HD forums. I am unable to participate in or condone inappropriate or sexually suggestive conversations.

    1 Reply Last reply
    -1
    • ZycerakZ Offline
      ZycerakZ Offline
      Zycerak
      wrote last edited by
      #6

      This is a game changer. Let's just say, this is a game changer.

      • Zycerak
      PonjojaP 1 Reply Last reply
      4
      • ZycerakZ Zycerak

        This is a game changer. Let's just say, this is a game changer.

        PonjojaP Offline
        PonjojaP Offline
        Ponjoja
        wrote last edited by
        #7

        @Zycerak This is a reply to a comment, let's just say this is a reply to a comment

        Holy moly 0:

        1 Reply Last reply
        2
        • HtHH Offline
          HtHH Offline
          HtH
          wrote last edited by
          #8

          this is good and all, but i dont think the track code works when you import it to draw a track, it gives you half of it or somthing like that

          1 Reply Last reply
          0
          • NessN Offline
            NessN Offline
            Ness
            Canvas Rider Black Hat
            wrote last edited by
            #9

            @HtH we want to fix your bug, but you'd have to give a more in-depth explanation of what is happening. if we can't replicate a bug, we can't fix it. could you could share the track code you are trying to import, or try to describe more about the situation?

            HtHH 1 Reply Last reply
            2
            • S Offline
              S Offline
              Sir__Human
              wrote last edited by
              #10

              oh my god i love yall ness and pie. praise be to yall

              1 Reply Last reply
              1
              • pawflixP pawflix

                @Pie42 this is fantastic, congrats and thank you for creating this. I've found some bugs, of which you may or may not already be aware.

                Bug: When using the select tool to move a line with "visible layers" selected, pressing undo will add that line to the current layer instead of its intended one. When I try this with "all layers" selected, it seems to break the editor. I can't zoom anymore, and lines start to disappear and glitch. The visible area also shrinks.

                Possible bug: the "visible layers" erase option doesn't work. I tried with layers hidden as well; the eraser won't erase anything when that option is selected.

                This is the track code I was playing with if that helps, you can see the colors changed where I ran into oddities.

                [{"name":"Default","show":true,"defaultColors":false,"physColor":"#ff0000","scenColor":"#fb9d9d","code":"-18 1i 18 1i,90 -2l 97 -2,90 -2l 9q -2j ab -24 ag -1d ae -t a4 -c 9l -4 97 -2,ar -2k b2 -a cc -d,b0 -1d c2 -1g,ar -2l c3 -2o,d1 -8 cq -2r e5 -2u,cv -1k dl -1o,ej -8 f1 -32 g8 -c,ep -18 fp -1b,g9 -32 gk -15 gs -q h9 -l hm -m i1 -11 i1 -1m ho -36,i8 -35 im -i k6 -n,k4 -3b mc -3j,ld -3e li -o#8v m nd -d,n4 -40 8i -32 8u l,mr 4d n5 87 9n 9a,nd -d n4 -40#"},{"name":"Layer 1","show":true,"defaultColors":false,"physColor":"#0011ff","scenColor":"#a7bcfb","code":"9h 1n 9p 4e bb 4a,bl 4b bm 49 c7 1h d8 45,bv 37 cp 32,d1 1h dr 2n ec 1d,dr 2p e2 46,ep 1b ep 1f f8 43 gl 3t,eq 1d gg 16,f2 2s gf 2l,h1 1d hc 3t,h1 1a hf 13 ia 16 ik 1t id 2h hv 2l hd 2m io 3p,kb 15 kd 15 l6 j,ko 3o m3 3l,l6 j le 3k,ma 58 m8 5p,j2 58 j6 5p,ot 4q p7 7v#9j 52 ml 43,mb 9 99 1d 9j 52,nk 41 na 7#"},{"name":"Layer 2","show":true,"defaultColors":false,"physColor":"#00991f","scenColor":"#84d973","code":"9s 5s a4 8v c0 8p,cd 8q cv 5g e7 8l,ck 7e dl 79,ds 5e en 6o f3 58,en 6q ev 8l,fk 5d h0 55,fl 5f ft 8f h8 8a,fq 6u go 6r,hj 54 i4 4v in 50 j2 58,j6 5p j4 68 it 6g ig 6n hv 6n j7 85,kd 5h km 52 la 4r m1 4s ma 58,m8 5p ls 62 l0 7c kq 80 mo 7s#9b 5f mr 4d,9n 9a 9b 5g#"}]
                

                As an idea, would it be possible to change the opacity of layers based on hierarchy besides changing their individual colors? For example, it would allow me to see a physics line in my current layer despite there being physics lines behind it. Normally they would be indistinguishable. I may have explained that poorly, sorry.

                Still this is awesome, I am grateful for your hard work.

                Pie42P Offline
                Pie42P Offline
                Pie42
                Team Blob
                wrote last edited by
                #11

                @pawflix Thank you for the helpful bug reports! These should be fixed on https://pie42.github.io/frhd-editor/ now and will be fixed on fr.app once Ness wakes up and can update it.

                1 Reply Last reply
                1
                • HtHH Offline
                  HtHH Offline
                  HtH
                  wrote last edited by HtH
                  #12
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • NessN Ness

                    @HtH we want to fix your bug, but you'd have to give a more in-depth explanation of what is happening. if we can't replicate a bug, we can't fix it. could you could share the track code you are trying to import, or try to describe more about the situation?

                    HtHH Offline
                    HtHH Offline
                    HtH
                    wrote last edited by
                    #13

                    @Ness wait no i think its working now

                    1 Reply Last reply
                    0
                    • pawflixP Offline
                      pawflixP Offline
                      pawflix
                      Team Balloon
                      wrote last edited by pawflix
                      #14

                      It would be nice to be able to move layers forward/back. Currently, creating a new layer puts it behind the default layer, and the easiest way to change the order is by moving around sections of the track code.

                      Also, I found a bug:
                      fabb5836-28f9-4a5e-b140-694dcc6a50b3-image.png
                      The base layer clips over my current layer while I draw lines over it, making my current layer hard to see in some spots. (pink lines are on top layer, gray are second layer)

                      Jaded

                      Pie42P 1 Reply Last reply
                      1
                      • pawflixP pawflix

                        It would be nice to be able to move layers forward/back. Currently, creating a new layer puts it behind the default layer, and the easiest way to change the order is by moving around sections of the track code.

                        Also, I found a bug:
                        fabb5836-28f9-4a5e-b140-694dcc6a50b3-image.png
                        The base layer clips over my current layer while I draw lines over it, making my current layer hard to see in some spots. (pink lines are on top layer, gray are second layer)

                        Pie42P Offline
                        Pie42P Offline
                        Pie42
                        Team Blob
                        wrote last edited by Pie42
                        #15

                        @pawflix thank you for the bug report / feature request! layer render order is now fully guaranteed, with the current layer being rendered on top, and there are buttons in the layer settings to move layers up and down. the changes are currently only on gh pages, but should be added to the main site soon!

                        *note: there might be a bit of weirdness when moving layers with deleted layers. the easiest way to fix this is to export and re-import

                        pawflixP 1 Reply Last reply
                        2
                        • Pie42P Pie42

                          @pawflix thank you for the bug report / feature request! layer render order is now fully guaranteed, with the current layer being rendered on top, and there are buttons in the layer settings to move layers up and down. the changes are currently only on gh pages, but should be added to the main site soon!

                          *note: there might be a bit of weirdness when moving layers with deleted layers. the easiest way to fix this is to export and re-import

                          pawflixP Offline
                          pawflixP Offline
                          pawflix
                          Team Balloon
                          wrote last edited by
                          #16

                          @Pie42 wow, you were very quick with that, thank you!

                          Jaded

                          1 Reply Last reply
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