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Free Rider Community

pawflixP

pawflix

@pawflix
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Recent Best Controversial

  • Grok Rider HD
    pawflixP pawflix

    @Pete from a utilitarian standpoint, is the use of AI today justified?

    About Free Rider

  • What Are You Listening To?
    pawflixP pawflix

    @Innominate https://topsters.org/ or search topsters alternatives

    Off-Topic

  • WIP Thread
    pawflixP pawflix

    making tile patterns is kinda fun

    image.png

    Tracks

  • Bug Reports
    pawflixP pawflix
    • using line trim on other layers' lines brings them to current layer

    image.png

    About Free Rider bugs reports bug report

  • Bug Reports
    pawflixP pawflix
    • Also, the option to move layers up or down is gone

    @Ness said in Bug Reports:

    the appearing lines that you’re showing, where are they? just randomly on the track canvas?

    I actually think this issue has to do with my computer's settings: I have system scale set to 125% instead of 100%, which caused issues with FRHD in the past. Polygon helped me with this and found that if I zoom out on the page to 80% in the browser, the issues seem to go away. That seems to work for fr.app at the moment, so that may be what the issue was.

    About Free Rider bugs reports bug report

  • Bug Reports
    pawflixP pawflix

    I've found some bugs since the latest (freaking awesome) update:

    • Line chooser appears within sidebar.
      31df8769-bc4f-4a26-8ae6-0e68775e3ac4-image.png

    • Clicking on forums chat removes nav bars, pressing fullscreen button in top right fixes this.
      f96d0a1c-a1a4-4ea8-993d-fa34c4a4769a-image.png

    • Opening sidebar while toolbox mini-window is open brings up a blank area.
      8120285f-cb46-4f40-8d60-6d1ffad12e5b-image.png

    • Mod Options menu doesn't save preferences, though other menus do.

    • Switching to Play Mode, your cursor will still draw lines if you had a line tool selected.

    About Free Rider bugs reports bug report

  • rev. I: Import & Interface
    pawflixP pawflix

    Tianming must be restored

    About Free Rider

  • rev. I: Import & Interface
    pawflixP pawflix

    You guys have addressed so many things I have wanted to see for the game, this is incredible.

    About Free Rider

  • ZYCERAK THREAD
    pawflixP pawflix

    good luck with the podiatrist

    edit: psychiatrist

    Off-Topic

  • WIP Thread
    pawflixP pawflix

    @Innominate paris

    Tracks

  • Bug Reports
    pawflixP pawflix

    Zooming in to 800% seems to align everything consistently, but zooming back out can cause things to misalign again.

    About Free Rider bugs reports bug report

  • Bug Reports
    pawflixP pawflix

    @Ness The lines only seem to appear on the large darker grid lines.

    The misalignment happens with sizes 10, 20, and 25 (those are all I have used so far). I haven't tried other sizes but I assume it happens with all sizes.

    About Free Rider bugs reports bug report

  • Bug Reports
    pawflixP pawflix

    I have noticed that the grid often doesn't line up properly, both with regular and isometric grids. Zooming in and out a lot seems to cause this issue. The graph dances around when zooming in and out, more than the frhd editor does.

    (not a great example, but the horizontal line was made on that graph line despite appearing below it in this instance)
    feea4619-afc0-4379-a5f3-49d3dbfd980a-image.png

    These lines also have been appearing
    686532a1-b257-42f4-9afe-9a76b709fccb-image.png

    I also haven't been able to invert line types using "i"

    About Free Rider bugs reports bug report

  • Bug Reports
    pawflixP pawflix

    I thought I'd make a thread for reporting bugs.

    About Free Rider bugs reports bug report

  • track editor 1.1 rev. L: Layers!
    pawflixP pawflix

    @Pie42 wow, you were very quick with that, thank you!

    About Free Rider

  • track editor 1.1 rev. L: Layers!
    pawflixP pawflix

    It would be nice to be able to move layers forward/back. Currently, creating a new layer puts it behind the default layer, and the easiest way to change the order is by moving around sections of the track code.

    Also, I found a bug:
    fabb5836-28f9-4a5e-b140-694dcc6a50b3-image.png
    The base layer clips over my current layer while I draw lines over it, making my current layer hard to see in some spots. (pink lines are on top layer, gray are second layer)

    About Free Rider

  • Free Rider Chat Thread
    pawflixP pawflix

    @Ponjoja lifesaver

    Off-Topic

  • parity with frhd, and a suggestion
    pawflixP pawflix

    @Ness (and isekeb) thank you for the script, it works great.

    I tried the track again and it worked just fine, so it must've been an error by me.

    About Free Rider

  • parity with frhd, and a suggestion
    pawflixP pawflix

    I was messing around with Triip's "Gate III" track in the editor, which uses some fancy portal technique to essentially lock an area of the track behind a portal, and I noticed that in fr.app editor it's broken, while in the frhd editor it works normally. Is this a difference in game physics?

    As a related suggestion, could portals be visually connected in the editor by a line (like when you are placing them), even after they are placed? This would help keep track of which portals link to each other and where they go.

    About Free Rider
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